In fifteen shots, all but one running for 90 seconds, the audio-visual landscapes of a video game are examined as its day-night cycle mimics passing time, and the radiant AI of its characters creates the illusion of free will.
1958
1977
—
1969
1964
1996
1987
2012
2015
1965
2019
2008
1972
1971
1999
2007