

At Wiz's shop, Kazuma puts on a choker that supposedly can grant wishes; Kazuma discovers that he has four days to remove the choker or it will gradually tighten and strangle him.

A rookie adventurer named Ran comes up to Kazuma asking for a handshake.

The annual quieting a rampaging storm spirit rolls around, and this time Kazuma's party takes the spotlight.

Kazuma encounters a suspiciously familiar adventuring party that seems to have a bone to pick with him...