
Mike thinks that the bigger his band is, the more knightly the music they play will be. But as he continues to add players, he doesn't leave any time to rehearse. He learns that to play well together, a band needs to practise.
Mike wants to be the only lookout - even if it means staying up all night. But when he falls asleep on the job, he learns that even knights need their naps.
When Trollee is better than Mike at target practice, Mike's sure his trebuchet must be the reason. But the improvements to his equipment make no difference and he realises it's Trollee's practising that has led to success.
Mike is training a bird to run errands for him and Squirt decides that he too should be able to deliver messages far away. He learns that it's okay to tell people if you are not yet ready to do something.
Mike wants to help Trollee distract the Vikings but doesn't want to share his knightly equipment because it might get broken. Mike must learn that things sometimes break whether you share them or not.
Evie accidentally magics Squirt to the top of a high tree. Mike makes it his mission to rescue him. If only Evie wasn't so determined to help with more magic.
Trollee tries to be both Mike and Evie's apprentice. But when he muddles magic with knightly exploits, trouble soon follows. He learns that, even though it's hard, sometimes you just have to make a choice.
It's Fooling Day in Glendragon. Mike tries to make Squirt laugh by playing tricks on him, but discovers that this only makes Squirt upset. He learns that his friends laugh at very different things.
Mike learns to think of others instead of just himself; Mike learns that it is best to do your own jobs.
Mike worries that the knightly play he has put on to educate the whole village about his father's adventures has been ruined when his friends make mistakes and the audience laughs.
Trollee gives Mike and the dragons old toys of his to keep, prompting Mike to want to give him something great in return, but he finds it hard to let go of any of his own things.
When the Queen asks Mike to take care of Yip and Yap, he thinks his mission will be easy - but is isn't long before he learns that dog handling is a difficult business.
Evie is certain that being a knight is easier than being a wizard, but soon learns not to assume anything.
Mike is first to be ready for the `big picture' Marietta is painting, and after trying to hurry everyone else along, he learns that it pays to be patient.
When Fernando forgets the lines to his song, Mike thinks he can solve the problem by teaching him how to be brave in a knightly way.
Mike is first to be ready for the `big picture' Marietta is painting, and after trying to hurry everyone else along, he learns that it pays to be patient.
Mike is given a net by the king, while Evie is given a bow and arrow.
Mike decides to repair everything that is broken in Glendragon, but soon learns he needs to know how to fix things before he can carry out the task.
Sparkie stops breathing fire after he ruins Mrs Piecrust's dragonberry pies, but Mike and Squirt need his skills to help them find some more dragonberries to make new ones.
Trollee is determined to demonstrate his ability to handle a solo knightly mission.
Mike tries to shape things around his own personal tastes when he and Evie discover a hidden garden.
Mike wants to show his mum, the Queen, how good he is at the special training apparatus in the hidden garden - but unfortunately for him, Eva has been using it too, and has moved everything around.
Mike is troubled when his snowman's body disappears, so he searches for answers.
Mike is determined to have a Christmas adventure with his dad - two knights together!
When she accidently brings a stone gargoyle to life, Evie wants to play with it at first.
Mike is sure he can ride a wooden horse, but he falls off at the first attempt.
Mike tries to make Evie's play more knightly by adding his own props.
Mike wants to give visitors to the castle a tour they'll never forget.
Mr Cuddles does not like baths, but Mike thinks it will be easy to give him one.
When Squirt is made Court Jester, he tries to find someone else to do the job.
When Evie wants to impress a great wizard, Mike decides to help her. He learns that you should often let people do things their own way!
Mike finds a treasure map showing knightly things hidden round the kingdom.
Animated series about the adventures of a ten-year-old knight in training. Mike and Trollee go on the Troll Trail Adventure and encounter many challenges. Mike learns that knightly solutions are not always best!
When Trollee comes for a sleepover, Sparkie's loud snores could be a problem!
Evie cannot wait to make her new spell perfect but she ends up making the Great Waldorfini's possessions disappear.
The knight-in-training rushes through some boring tasks so he can get to the exciting third job, but learns that all missions are important - even if they do not appear so at first.
Mike is determined to win this year's Super Troll Ball game with Evie in his team - but he is tempted to change his mind when he realises that she is not too good at caching.
Mike discovers that it is best to work as a team when protecting the best jams at The Glendragon Jamboree, especially when the Vikings are close by.
Mike tries to teach Robin, Marion and the dragons how to be knightly in his knight school. He eventually learns that you can laugh and learn to be a great knight at the same time.
Mike learns that his presence is more valued than any gift as he frets about what to get Galahad for his birthday.
The trainee knight and the dragons rescue the queen's crown from Gargoyle, and Squirt learns that it is best to stick to the plan.
The Great Waldorfini is put under a special sleeping spell and Mike quickly decides who must have cast the magic.
Evie wants a pet puppy and tries to prove that she would be good at looking after it, but when she turns Mike and Sparkie into dogs, she realises she was wrong.
Mike and Evie find a special flower that signals the start of spring, and Mike decides he has to protect it. He does not realise that some creatures need to pollinate it.
Evie wants to be bigger, but when she uses magic to make herself grow, she ends up tiny!
Mike discovers that Fernando is trying to save Glendragon from the Vikings' mischief. He learns that you don't have to be a knight to succeed in a mission!
When Mike, Evie and the queen have a competition in the Hidden Garden, Mike learns that it's good to let everyone have a turn to play - and it's even better when everyone plays together!
While trying to stop Gargoyle from causing chaos, Evie accidently turns him into three different gargoyles, creating triple the trouble!
The Great Waldorfini has a magical bedtime story to tell, but Mike thinks he's too busy to hear it. He learns that there's always time for a story before bed!
Mike thinks he has finished all his training to be a knight. He soon learns that there is always something more to learn, no matter how much you know!
Evie conjures up a new friend to help with sandcastle building. But when she neglects Mr Cuddles in favour of this new arrival, she learns that it's doing things with her friends that she loves, not how well they do them.