In our very first episode of People Make Games, we take a look at the bizarre story behind Rag Doll Kung Fu, the first non-Valve game on Steam.
In today's episode of People Make Games, we tell the story of three British teenagers who somehow ended up leading the way on the development of a Nintendo classic.
Here's the story of how Total War ended up on the telly as a show called Time Commanders. Three episodes into People Make Games and Chris has become entirely self-indulgent in the topics he's researching.
It's the biggest show in the video games calendar each year, but how does it actually come together? We speak to the team behind Ubisoft's E3 conference.
Ahead of the release of Red Dead Redemption 2, we take a look back at where the series actually began, before even Rockstar Games was involved.
Given that we're called People Make Games, it only felt right to tell the story of Telltale through a real person's perspective.
Hey, who remembers Neopets? If you used the site back in the early 2000s, you might be surprised to learn that it was once owned by a group of devout Scientologists.
About a decade ago, the Queen was sent a golden console as part of a PR stunt for a forgotten Wii game called Big Family Games, but she never actually received it. Why not? Where is it now?
Thanks to Football Manager, goalkeeper Kai Mckenzie-Lyle scored a last-minute header for Guyana. Here's his story.
Fornite isn't breaking the law, but that's not the only debate worth having.
Before Fable, there was Wishworld. Let's take a look at what that game was originally going to be.
We visit Versailles to get a glimpse at what can happen when the games industry unionises.
We investigate* one of gaming's most infamous bugs, Civilization's Nuclear Gandhi.
The curious case of a weapon that sounded so good, players thought it was overpowered.
We take a look at what happens when you try to recycle a video game, plastic box and all.
We travelled to Hong Kong to meet Blitzchung, the Hearthstone player banned by Blizzard last year.