
A doomed land is being unmade. Its would-be saviors may not make it out. When a fractured band of unlikely allies finds itself trapped in a nightmare ruled by the infamous fallen paladin, Lord Soth, our heroes must do whatever it takes to break free. What begins as a desperate search for a way home soon becomes an apocalyptic struggle, as Soth's fury threatens to consume everything and everyone within his crumbling Domain of Dread. As the world falls apart around them, the question is not whether they can escape, but what they'll be forced to sacrifice to survive.

An encounter with a Red Wizard of Thay has lasting consequences for an unlucky group of adventurers.

Our heroes venture deep into Prison Sorrow to break out a dangerous captive.

The party goes to war with the Darklord of Barovia, Strahd von Zarovich.

Reeling from their brutal encounter with Strahd, the party must decide Zora's fate, receive magical items forged from their worst regrets, and face an unexpected offer that could change everything as they close in on the third banshee.

Lord Soth's wrath has shattered the realm, and our heroes must beat the unbeatable, escape the inescapable, and find their way home before everything they love is swallowed by the dark.