

Pinky finds himself in a parody of Poltergeist when his house becomes haunted by strange, pink-loving spirits that rearrange his furniture.

Due to a series of misunderstandings at the office, Pinky spends the day trying to prove his worth to the boss to avoid getting fired.

In this twist on the classic fable, Pinky helps three pigs build homes that can withstand the huffing and puffing of a very determined wolf.

Pinky travels deep into the jungle to find a legendary explorer, only to discover that life in the wild is more civilized than he expected.

Pinky inadvertently helps the Inspector track down a notorious criminal, leading to a clumsy but successful high-speed chase.

While trying to plant trees across the country, Pinky encounters various pioneers and outlaws who have different ideas for the land.

After being mistaken for a medical professional, Pinky must navigate the chaos of a busy hospital and perform a "delicate" operation.

Pinky discovers a fountain of youth that turns him back into a cub, leading to a series of misadventures in a local daycare.

Pinky's attempts to star in a Hollywood horror movie go south when he accidentally uses a real voodoo doll as a prop.

While trying to deliver the perfect Christmas to his friends, Pinky gets stuck in a chimney and has to be rescued by a familiar man in red.

Pinky enters a hot dog eating contest to win a new car but discovers that his biggest competition is a professional with a bottomless stomach.

Pinky takes over for a sick Easter Bunny, but his unique way of hiding eggs makes them nearly impossible for the local children to find.

Pinky joins an exclusive club for detectives, but the initiation process involves solving a crime that he may have accidentally committed himself.

Pinky is hired to tutor a spoiled young prince who would much rather play pranks than learn about history or etiquette.

Pinky finds himself inside a classic film noir, complete with a mysterious dame and a missing MacGuffin that everyone is after.

A quiet day at the beach turns into a competitive surfing match between Pinky and a local bully who thinks he owns the waves.

Pinky starts a backyard garden but unearths what he believes is a buried treasure map, leading to a frantic excavation.

In this parody, Pinky's nose grows every time he avoids the truth, making it very difficult for him to hide his involvement in a kitchen disaster.

After being wrongly accused of a crime, Pinky must plan a daring escape from a high-security prison using only household items.

Pinky joins a crew of pirates on a quest for hidden gold, but his lack of "pirate-y" aggression makes him the target of the captain's ire.
Pinky befriends a giant dragon named Muff, but must help him hide from a group of determined knights looking to prove their bravery.
While trying to win a gardening competition, Pinky uses a special fertilizer that causes his plants to grow to monstrous, sentient proportions.
Pinky finds himself in a double-booked situation where he must attend two different parties at the same time without anyone noticing.
In a spooky encounter, Pinky's rival, the Aardvark, takes on a vampire persona, leading to a comedic chase through a dark, Gothic castle.
Pinky takes up figure skating to impress a crowd, but his lack of balance leads to a series of unintended—and very cold—stunts on the ice.
Parodying a famous sci-fi series, Pinky captains a starship on a mission to explore strange new worlds and deal with quirky alien life forms.
Pinky is accidentally exposed to a growth ray, causing him to tower over the city and struggle with the logistics of being a giant.
Set in a dusty Western town, Pinky dons a mask to protect the townspeople from a group of bandits who have been stealing all the local supplies.
Pinky joins a crew of Vikings on a voyage of discovery, but his peaceful nature clashes with their boisterous and warlike traditions.
Pinky gets a job at a high-end fashion boutique and must manage the demands of a very particular supermodel during a major photo shoot.
Pinky builds his own soapbox racer to compete in a neighborhood derby, facing off against a rival who has a much more expensive, high-tech car.
Pinky agrees to dog-sit for a neighbor, but the hyperactive pup turns his quiet afternoon into a destructive whirlwind of chaos.
Pinky finds himself caught between two feuding neighbors and must use his diplomatic skills to bring peace to the block.
While visiting a rural farm, Pinky accidentally gets mixed up in a pig-catching contest and has to outsmart a very slippery opponent.
Pinky encounters two fast-talking toads from Texas who involve him in a get-rich-quick scheme involving a local swamp.
Pinky works as a chauffeur for a wealthy but demanding passenger who insists on taking the most dangerous shortcuts possible.
A classic rivalry is revisited as Pinky tries to mediate a dispute between a very hungry Aardvark and a very clever Ant.
Pinky falls asleep in a toy store and dreams that all the merchandise has come to life, leading to a playful adventure through various aisles.
Pinky follows a pink brick road in a fantasy world to solve a mystery involving a missing wizard and a pair of magical shoes.
Pinky joins the Mounties and must track a persistent lawbreaker through the snowy wilderness of the Canadian Rockies.
After gaining temporary super-strength from a cosmic event, Pinky tries to use his new powers to help his neighbors with heavy chores.
Pinky enters a forbidden swamp and must outsmart a mystical witch doctor who wants to add the panther to his collection of oddities.
In a Western parody, Pinky is recruited to protect a frontier town from a gang of bandits despite his non-confrontational nature.
Pinky's attempts to enjoy a refined evening at the opera are derailed by a persistent, nut-gathering squirrel in the orchestra pit.
While working as a short-order cook, Pinky faces a breakfast rush that requires him to juggle orders for several eccentric customers.
Anticipating a flood, Pinky builds a massive boat and tries to organize a mismatched group of animals to live together peacefully.
As a dedicated mail carrier, Pinky braves extreme weather and a neighborhood of aggressive pets to ensure a single letter is delivered.
A television crew follows Pinky for a day, but his mundane activities are hilariously misinterpreted as high-society luxury.
Pinky leads a group of bumbling scouts on a hiking trip and must save them from a series of self-inflicted wilderness disasters.
Pinky tries to escape a mob of screaming fans who have mistaken him for a global pop sensation visiting the city.
Pinky is drafted into a secret intelligence agency to stop a villain's plot involving a giant magnet and the city's metal supply.
After a visit to a fortuneteller, Pinky believes he has been cursed and spends the day trying to undo the perceived bad luck.
A group of tiny extraterrestrials lands in Pinky's living room and mistake his ordinary furniture for advanced alien technology.
Seeking solitude, Pinky moves to a remote island, only to find it is the preferred vacation spot for a loud and boisterous family.
In a mythological adventure, Pinky sets sail on a quest to find a legendary golden sweater to keep him warm during the winter.
While exploring a museum's new Egyptian wing, Pinky accidentally wakes an ancient mummy who just wants someone to play games with.
Pinky enters a cooking competition where he must create a gourmet meal using only the random ingredients found in a mystery box.
Pinky enters a high-stakes marathon and finds that his biggest obstacle is a shortcut-taking rival who refuses to play fair.
Pinky joins a local hockey team and discovers that his natural grace on the ice is no match for the rough tactics of the opposing side.
After accidentally stopping a robbery with a mop, Pinky is mistaken for a martial arts master and asked to train a group of students.
Pinky revisits the Cinderella theme with a modern twist involving a lost sneaker and a high-stakes dance-off.